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February 8th, 2017, 08:36 AM
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CG Notes VTU
Hii sir, I Wants to get the Syllabus of the Computer Graphics of the AND VISUALIZATION of the B.tech Computer Science Engineering of the VTU University ? As you Asking for the Syllabus of the Computer Graphics of the And VISUALIZATION of the B.tech Computer Science Engineering of the VTU University the Syllabus is As Follow PART - A UNIT - 1 INTRODUCTION: Applicati ons of computer graphics; A graphics system; Images: Physical and syntheti c; Imaging systems; The syntheti c camera model; The programmer’s interface; Graphics architectures; Programmable pipelines; Performance characteristics. Graphics Programming: The Sierpinski gasket; Programming two-dimensional applicati ons. UNIT - 2 THE OPENGL: The OpenGL API; Primitives and a6ributes; Color; Viewing; Control functi ons; The Gasket program; Polygons and recursion; The three-dimensional gasket; Ploting implicit functi ons. UNIT - 3 INPUT AND INTERACTION: Interacti on; Input devices; Clients and servers; Display lists; Display lists and modeling; Programming event-driven input; Menus; Picking; A simple CAD program; Building interactive models; Animating interactive programs; Design of interactive programs; Logic operati ons. UNIT - 4 GEOMETRIC OBJECTS AND TRANSFORMATIONS – 1: Scalars, points, and vectors; Three-dimensional primitives; Coordinate systems and frames; Modeling a colored cube; Affine transformati ons; Rotati on, translati on and scaling. PART - B UNIT - 5 GEOMETRIC OBJECTS AND TRANSFORMATIONS – 2: Transformati ons in homogeneous coordinates; Concatenati on of transformati ons; OpenGL transformation matrices; Interfaces to three-dimensional applications; Quaternions. UNIT - 6 VIEWING: Classical and computer viewing; Viewing with a computer; Positi oning of the camera; Simple projecti ons; Projecti ons in OpenGL; Hidden-surface removal; Interactive mesh displays; Parallel-projecti on matrices; Perspective-projecti on matrices; Projecti ons and shadows. UNIT - 7 LIGHTING AND SHADING: Light and ma6er; Light sources; The Phong lighting model; Computati on of vectors; Polygonal shading; Approximati on of a sphere by recursive For more details you may Contact to the VTU University the Contact Details Are given below Contact Details : VTU University Address: Jnana Sangama, Machhe, Belagavi, Karnataka 590018 Phone: 0831 249 8196 Last edited by Neelurk; June 4th, 2020 at 06:30 PM. |
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